Examples¶
This section contains detailed examples demonstrating how to use PygameUI components to build interactive interfaces.
Available Examples¶
Each example demonstrates different aspects of the PygameUI library:
Button Example¶
Learn how to create and customize buttons with different styles and handle user interactions.
- Key concepts: Button styling, event handling, click detection
- Components used: Button, Text
- Source code: button_example.py
Input Form Example¶
A complete registration form with validation, demonstrating how to build forms with PygameUI.
- Key concepts: Form validation, checkboxes, input filtering
- Components used: Input, Text, Checkbox, Button
- Source code: input_form_example.py
Animation Demo¶
Explore PygameUI's animation capabilities with flow and jump animations, plus custom animation techniques.
- Key concepts: Flow animation, jump animation, custom motion
- Components used: Element, Text
- Source code: animation_demo.py
Simple Game¶
A complete clicker game with multiple screens, shop system, and settings - showcasing how to build a full application.
- Key concepts: Multiple screens, state management, dialog windows, theming
- Components used: Button, Text, DropdownMenu, Element
- Source code: simple_game.py
Running the Examples¶
To run any example:
- Make sure you have both Pygame and PygameUI installed
- Download the example file or copy the code from the documentation
- Run it with Python:
python example_filename.py
Creating Your Own Examples¶
When creating your own examples, remember these key principles:
- Always get events and pass them to the update method of UI components
- Draw components after updating them
- Use consistent styling for a cohesive UI
- Organize your code with clear sections for initialization, update, and drawing