Skip to content

Examples

This section contains detailed examples demonstrating how to use PygameUI components to build interactive interfaces.

Available Examples

Each example demonstrates different aspects of the PygameUI library:

Button Example

Learn how to create and customize buttons with different styles and handle user interactions.

Button Example Preview

  • Key concepts: Button styling, event handling, click detection
  • Components used: Button, Text
  • Source code: button_example.py

Input Form Example

A complete registration form with validation, demonstrating how to build forms with PygameUI.

Form Example Preview

  • Key concepts: Form validation, checkboxes, input filtering
  • Components used: Input, Text, Checkbox, Button
  • Source code: input_form_example.py

Animation Demo

Explore PygameUI's animation capabilities with flow and jump animations, plus custom animation techniques.

Animation Example Preview

  • Key concepts: Flow animation, jump animation, custom motion
  • Components used: Element, Text
  • Source code: animation_demo.py

Simple Game

A complete clicker game with multiple screens, shop system, and settings - showcasing how to build a full application.

Game Example Preview

  • Key concepts: Multiple screens, state management, dialog windows, theming
  • Components used: Button, Text, DropdownMenu, Element
  • Source code: simple_game.py

Running the Examples

To run any example:

  1. Make sure you have both Pygame and PygameUI installed
  2. Download the example file or copy the code from the documentation
  3. Run it with Python: python example_filename.py

Creating Your Own Examples

When creating your own examples, remember these key principles:

  1. Always get events and pass them to the update method of UI components
  2. Draw components after updating them
  3. Use consistent styling for a cohesive UI
  4. Organize your code with clear sections for initialization, update, and drawing